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Designing A Spirit Muse

The many iterations That I went through to design this character (the Spirit Muse) for SEED during my internship at the Digital Future Lab.

Initial Iterations (round 1)

Initial Iterations (round 1)

Initial Iterations (round 1)

Initial Iterations (round 1)

Initial Iterations (round 1)

Initial Iterations (round 1)

secondary Iterations (round 2) (Costumes)

secondary Iterations (round 2) (Costumes)

secondary Iterations (round 2) (Costumes)

secondary Iterations (round 2) (Costumes)

secondary Iterations (round 2) (Masks)

secondary Iterations (round 2) (Masks)

tertiary Iterations (round 3)

tertiary Iterations (round 3)

tertiary Iterations (round 3)

tertiary Iterations (round 3)

tertiary Iterations (round 23

tertiary Iterations (round 23

tertiary Iterations (round 3)

tertiary Iterations (round 3)

quaternary Iterations (round 4)

quaternary Iterations (round 4)

quaternary Iterations (round 4)

quaternary Iterations (round 4)

Final Variation

Final Variation